Results (1 - 100 of 11642)
Ticket | Summary | Owner | Type | Priority | Component | Version |
---|---|---|---|---|---|---|
#139 | Indy4 - bug in Tikal | defect | blocker | Engine: SCUMM | ||
#140 | Indy4 - 'moonwalk' bug in Iceland | defect | blocker | Engine: SCUMM | ||
#374 | LOOM wrong pathfinding in latest cvs | defect | blocker | Engine: SCUMM | ||
#469 | ALL: Crashes | defect | blocker | Engine: SCUMM | ||
#511 | DOTT : Crash before Chron-O-John scene | defect | blocker | Engine: SCUMM | ||
#524 | DIG: Actor lockup in tomb | defect | blocker | Engine: SCUMM | ||
#541 | SIMON2: Simon stops responding | defect | blocker | Engine: AGOS | ||
#559 | LOOM: No music bar is visible | defect | blocker | Engine: SCUMM | ||
#650 | DIG: crash scale table 2 not defined | defect | blocker | Engine: SCUMM | ||
#717 | Ballon Journey Crashes FOA | defect | blocker | Engine: SCUMM | ||
#748 | ALL?: Can't find costumes | defect | blocker | Engine: SCUMM | ||
#828 | DIG: Tomb doors / Nexus panels don't work | defect | blocker | Engine: SCUMM | ||
#842 | GUI: Finish launcher 'Options' dialog | defect | blocker | GUI | ||
#853 | 0.5.0 RC: ZAK: no return from cutscene in TPC shop | defect | blocker | Engine: SCUMM | ||
#870 | 0.5.0 RC: ZAK: Bum does not take the book | defect | blocker | Engine: SCUMM | ||
#940 | 0.5.0 RC: Talktext glitches while scrolling | defect | blocker | Engine: SCUMM | ||
#977 | 0.5.0 RC: COMI: Trying to append to a nonexistant stream | defect | blocker | Engine: SCUMM | ||
#982 | 0.5.0 RC: MM(V2) Inventory doesn't work under certain circum | defect | blocker | Engine: SCUMM | ||
#992 | Indy3: can´t see "STICKY TAPE" | defect | blocker | Engine: SCUMM | ||
#997 | 0.5.0 RC - Zak256 Crash inside of Sphinx | defect | blocker | Engine: SCUMM | ||
#1017 | 0.5.0 RC: INDY3EGA: Script crash in Berlin | defect | blocker | Engine: SCUMM | ||
#1025 | 0.5.0 RC: LOOM: Crash with shepherds | defect | blocker | Engine: SCUMM | ||
#1061 | 0.5.0 RC SIMON1DOS Random sfx notes during music | defect | blocker | Engine: AGOS | ||
#1080 | 0.5.0 RC: Error message: line width exceeded!! | defect | blocker | Engine: Sky | ||
#1089 | RC 0.5.0: MI2: Reoccuring crash | defect | blocker | Engine: SCUMM | ||
#1127 | COMI: SmushPlayer error | defect | blocker | Engine: SCUMM | ||
#1440 | RC BS1+2: Crash while Video Playback (Windows) | defect | blocker | Engine: Sword1 | ||
#1482 | RC COMI: Crash when talking to Haggis | defect | blocker | Engine: SCUMM | ||
#1504 | RC COMI: Act III sound off, pirate song never begins | defect | blocker | Engine: SCUMM | ||
#1664 | FT: ScummVM hangs during biker fight (regression) | defect | blocker | Engine: SCUMM | ||
#1712 | WINCE: Disapearing clock | defect | blocker | Port: WinCE | ||
#1744 | DIG: Crash during intro | defect | blocker | Engine: SCUMM | ||
#1745 | FT: Xlib async errors in INSANE sequences | defect | blocker | Engine: SCUMM | ||
#1834 | GUI: Starting games in fullscreen doesn't work | defect | blocker | Ports | ||
#2056 | ALL: list.h doesn't compile with CodeWarrior | defect | blocker | Port: PalmOS | ||
#2344 | INDY3 Crash when unlocking Nazi uniform | defect | blocker | Engine: SCUMM | ||
#2426 | FARMDEMO MAC MD5 | defect | blocker | Engine: SCUMM | ||
#2563 | SCUMM: HE Game variants broken | defect | blocker | Engine: SCUMM | ||
#2577 | ALL: Crash on Win32 when starting a game | defect | blocker | Port: Win32 | ||
#2679 | HE71-73: Fails to load mouse data (Endian issue?) | defect | blocker | Engine: SCUMM | ||
#2710 | ALL: Linker error due to link order / savefiles vtable | defect | blocker | Port: Win32 | ||
#2711 | SYMBIAN: SCUMM scroll bug / crash | defect | blocker | Port: Symbian | ||
#2770 | FF: Dock Crash - decompressData error | defect | blocker | Engine: AGOS | ||
#3099 | ZAK FM-TOWNS: Crash when entering Hostel from outside | defect | blocker | Engine: SCUMM | ||
#3113 | GUI: Switching options dialog between 1x and 2x | defect | blocker | GUI | ||
#3169 | WIN32: Document the windows config file location change | defect | blocker | Port: Win32 | ||
#3192 | DETECTOR: Launching undefined target adds launcher entry | defect | blocker | GUI | ||
#3206 | NIPPON: Crash on exit | defect | blocker | Engine: Parallaction | ||
#3222 | GUI: Classic themes need to be updated | defect | blocker | GUI | ||
#3250 | All: Module player unstable, with Protracker | defect | blocker | Audio | ||
#3298 | SYMBIAN UIQ3: All AGOS hang on startup | defect | blocker | Engine: AGOS | ||
#3303 | WINCE: The Dig crashes just after the press conference | defect | blocker | Engine: SCUMM | ||
#3347 | NIPPON: Keyboard shortcut for quit fails | defect | blocker | Engine: Parallaction | ||
#3382 | NIPPON: Protection Code Screen | defect | blocker | Engine: Parallaction | ||
#3393 | GOB3: Data file fails to open, lockup | defect | blocker | Engine: Gob | ||
#3430 | PALMOS: not accepting ENTER properly | defect | blocker | Port: PalmOS | ||
#3455 | WINCE: Save games have incorrect time & date | defect | blocker | Port: WinCE | ||
#3459 | NIPPON: Location switch to final part fails (Amiga) | defect | blocker | Engine: Parallaction | ||
#3473 | LURE: Hangs while examining the torch | defect | blocker | Engine: Lure | ||
#3482 | MACOSX 10.2.8: sqrtf undefined | defect | blocker | Port: Mac OS X | ||
#3490 | LURE: Assertion with Ratpouch(?) | defect | blocker | Engine: Lure | ||
#3525 | FT: Crash/hangup at Corley Motor factory | defect | blocker | Engine: SCUMM | ||
#3531 | LURE: Saving in a conversation crashes when loading | defect | blocker | Engine: Lure | ||
#3549 | lure crashes when waiting for patrol | defect | blocker | Engine: Lure | ||
#3746 | ALL: On-the-fly targets are written to the config file | defect | blocker | GUI | ||
#3794 | DRASCULA: No Spaces in SaveGames Names | defect | blocker | Engine: Drascula | ||
#3815 | FW: broken compatibility with 0.11.1 saves | defect | blocker | Engine: Cine | ||
#3817 | WOODRUFF: Wrong placement of Sprites after loading a game | defect | blocker | Engine: Gob | ||
#3818 | PS2: trunk not compilable because a missing module | defect | blocker | Port: PS2 | ||
#3823 | MONKEY2: Misplaced Text | defect | blocker | Engine: SCUMM | ||
#3866 | FW: Impossible to survive entering monastery (regression) | defect | blocker | Engine: Cine | ||
#3869 | DRASCULA: can't use inventory objects | defect | blocker | Engine: Drascula | ||
#3914 | MM: Charset out of bounds! | defect | blocker | Engine: SCUMM | ||
#3964 | PS2: Wrong audio pitch, higher than normal | defect | blocker | Port: PS2 | ||
#4057 | LAUNCHER: '(Mass) Add' buttons + built-in GUI = buggy | defect | blocker | GUI | ||
#4085 | DIG: slower animations on 0.12 | defect | blocker | Engine: SCUMM | ||
#4101 | TINSEL: DW1 corrupted savegame problem | defect | blocker | Engine: Tinsel | ||
#4314 | SAM: Charset fail after loading savegame | defect | blocker | Engine: SCUMM | ||
#4389 | DETECTOR: Atlantis CD sets wrong gui options | defect | blocker | Engine: SCUMM | ||
#4406 | SAM: crash at the end of credits sequence | defect | blocker | Engine: SCUMM | ||
#4432 | GUI: unable to select subtitles and speech for Simon 2 | defect | blocker | Engine: AGOS | ||
#4438 | GOB1: Game 'hangs' after first level | defect | blocker | Engine: Gob | ||
#4468 | DRASCULA: Crash when smashing church window. | defect | blocker | Engine: Drascula | ||
#4470 | IPHONE: CRUISE: more problems with click event | defect | blocker | Engine: Cruise | ||
#4498 | PSP: Crash upon launching | defect | blocker | Port: PSP | ||
#4542 | PSP: T7G poor performance | defect | blocker | Engine: Groovie | ||
#4609 | GUI: GMM crashes when running in 320x200 and 320x240 | defect | blocker | GUI | ||
#4610 | GOB2: Hotspots get screwed in amoniak throne room | defect | blocker | Engine: Gob | ||
#4616 | GOB3: Lock up at grocery | defect | blocker | Engine: Gob | ||
#4621 | GOB3: Cannot continue in game | defect | blocker | Engine: Gob | ||
#4720 | DRAGON: Crash in Intro | defect | blocker | Engine: Draci | ||
#4808 | NIPPON: Save/Load dialog empty | defect | blocker | Engine: Parallaction | ||
#4929 | SCUMM: Mute setting does not work | defect | blocker | Engine: SCUMM | ||
#4930 | SWORD2: Mute setting does not work | defect | blocker | Engine: Sword2 | ||
#4931 | SWORD1: Mute setting does not work | defect | blocker | Engine: Sword1 | ||
#4932 | DW2: Mute is not respected on startup | defect | blocker | Engine: Tinsel | ||
#4933 | DW: Mute setting does not work | defect | blocker | Engine: Tinsel | ||
#5108 | HOYLE4: Not working | defect | blocker | Engine: SCI | ||
#5278 | MOTHERGOOSE CD: Tommy Tucker lock-up | defect | blocker | Engine: SCI | ||
#5302 | MMNES: Garage Door Won't Open | defect | blocker | Engine: SCUMM |
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